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A Baldur’s Gate 3 companion bug is ruining my game

Screenshot from Baldur’s Gate 3 featuring the druid companion Jaheria, an older Caucasian woman wearing green armor with white hair twisted into cornrows.
Image: Larian Studios

It brings me no joy to say this, but I can’t play Baldur’s Gate 3 for the foreseeable future. Is it because my plate of games is full and will remain so for the next eight years? That’s true, but it’s not the reason. Or is it because the game has taken over my life such that I ignore my personal and professional responsibilities? Also true — but still not the reason. It’s bugs.

Bugs in a huge game like Baldur’s Gate 3 aren’t uncommon, and more often than not, they’re tolerable nuisances. My bug encounter rate in Act 1 and 2 was negligible, just minor graphical issues, texture pop-ins, and noticeable delays between when an NPC stops talking and my dialogue choices appear. Ignorable. But in Act 3, I’ve encountered an apparent bug so…

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